Mister Incredible!
This guy pretty much has to work in a team. His main combat tactic is to grab you, and keep you at half DCV until you can break out of the 75 STR Clinging. Out of combat he becomes fabulously useful, as he knows just about everything there is to know about technology. I'll keep my eye on the Transform as it's at the 'turn a radio and a bottle of asprin into an anti-tank missile' level of possible abuse, but it's also entirely appropriate for the character. We'll see how it goes.
+-----------------------------------+----------------------------------------+ |VALUE CHARACTERISTIC COST BASE PTS|NAME: Andrew Mooresly | | 15 Strength x1 10 5|HERO ID: Mister Incredible | | 18 Dexterity x3 10 24|PLAYER: Jarreas Underwood | | 18 Constitution x2 10 16|----------------------------------------+ | 10 Body x2 10 0| PTS POWERS END| | 18 Intelligence x1 10 8| 5 Profession (inventor) 13- | | 13 Ego x2 10 6| 20 Comic Book Science 13- | | 15 Presence x1 10 5| 9 1D6 Transform,"machine into | | 12 Comeliness x1/2 10 1| other machine",major,cumulative, | | 5 Physical Defens x1 3 2| any object,Extra Time(-2),time: | | 5 Energy Defense x1 4 1| 5 minutes,OAF(-1) 4| | 5 Speed x10 2.8 22| 27 VPP (22),only change in given | | 7 Recovery x2 7 0| circ,restricted type of powers, | | 36 Endurance x1/2 36 0| "gadget pool" | | 27 Stun x1 27 0| 10 EC (15),"plastic",half power in | | Characteristics Cost: 90| very hot or cold environments | +-----------------------------------+ (-1/2) | |DISADVANTAGES BASE: 100+PTS| 7a) Shape Shift,any shape,retains | |Metagene 10| coloring(-1/2) 3| |Accidental Chg,""wobbles" when 15|10b) 50% Damage Reduction (PD), | | he takes BODY",uncommon,occur | resistant | | 14- |10c) 50% Damage Reduction (ED), | |Psych Lim,"scientific 20| resistant | | curiosity",very common,strong |10d) 10/10 Armor | |Psych Lim,"protective of 10| 20 MP (30),half power in very hot | | innocents",common,moderate | or cold environments(-1/2) | |Psych Lim,"overconfidence 10| 2u +60 STR Clinging | | (indestructability)",common, | 1u 0 Extra Limbs,Var FX(+1/2),any | | moderate | SFX | |Susc,"DEX Drain in extreme 10| 2u 5" Stretching,x4 Non-Combat 2| | cold",uncommon,per turn,1D6 | 2u +20" Superleap,may make rebound | |Vuln,"knockback",very common,x2 30| movement(+1/2) 7| | effect | 1u 17" Swimming 3| |Vuln,"physical killing 30| 5 Life Support,doesn't | | attacks",very common,x2 stun | eat/sleep/excrete | |Secret ID,"Andrew Mooresly" 15| 10 1 BODY Regen | | | 7 Strength is 1-hex Area Effect | | | 2 +1" Running 0| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Disadvantages Total : 150| 160 : Powers Total | | Experience Spent + 0| 90 + Characteristic Total | | Total Points = 250| 250 = Total Cost | +-----------------------------------+----------------------------------------+